BWE:Commands extracted from Binary
From PBnWModdingWIKI
Contents |
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Origin of these BWE commands
I found 'm in the B&W2 binary. See Discussion page for more information. These are not FINAL, we don't know yet what they do. If you find out, please update this page.
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Cheats
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Engine
- SET_STARTUP
- KEYCONFIG
- CONFIG
- LOAD_OLD_CREATURE
- OUTPUT_RAND
- OUTPUT_ALLOC
- OUTPUT_COLLIDE
- OUTPUT_CREATURES
- OUTPUT_TOWN
- OUTPUT_VILLAGERS
- PAUSE_GAME
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File Access
- LOAD_CHALLENGES
-
LOAD_RAW_GAME_SCRIPT - LOAD_GAME_SCRIPT
- LOAD_LANDSCAPE
- LOAD_FEATURE_SCRIPT
- LOAD_TRIBE_DANCE
- LOAD_LOCKS
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Creature Specific
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Variables
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Multiplayer
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Camera
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Land
- SET_LAND_NUMBER
- SET_GAME_TICK_TIME
- SET_TURNS_PER_YEAR
- SET_TIME
- SET_DATE
- SET_NO_PLAYERS
- SET_LAST_OBJECT_SCRIPTID
- SET_TOWN_IMPRESSIVENESS
- SET_DAY_LENGTH
- SET_TOWN_TECH_LEVEL
- CREATE_MICROCLIMATE_FROM_FILE
- CREATE_MICROCLIMATE
- LOAD_PATHS
- CREATE_PLANNED_PATH_FROM_FILE
- CREATE_PATH_FROM_FILE
- CREATE_PLANNED_WALL_SEGMENT
- CREATE_PLANNED_WALL_BUILDING
- CREATE_PLANNED_WALL_CONTAINER
- CREATE_WALL_SEGMENT
- CREATE_WALL_BUILDING
- CREATE_WALL_CONTAINER
- LOAD_WALLS
- SET_FOREST_NAME
- SET_TOWN_NAME
- CREATE_ORE_LODE
- CREATE_BIG_BUILDING
- SET_LOST_TOWN_SCALE
- MAKE_LAST_OBJECT_ARTIFACT
- SET_NIGHTTIME
- EDIT_LEVEL
- ADD_GAME_MESSAGE_LINE
- START_GAME_MESSAGE
- SET_TOWN_BALANCE_BELIEF_SCALE
- SET_PLAYER_INFLUENCE_MULTIPLIER
- SET_A_TOWNS_INFLUENCE_MULTIPLIER
- SET_TOWN_INFLUENCE_MULTIPLIER
- CREATE_DRINK_WAYPOINT
- SET_LAND_BALANCE
- SET_GLOBAL_LAND_BALANCE
- CREATE_SPELL_DISPENSER
- CREATE_NEW_TOWN_FIELD
- FIRE_FLY_SPELL_REWARD_PROB
- CREATE_ANIMATED_STATIC
- TOWN_DESIRE_BOOST
- CREATE_FIRE_FLY
- CREATE_ONE_SHOT_SPELL_PU
- CREATE_ONE_SHOT_SPELL
- SET_DEFAULT_SOUND_SURFACE
- CREATE_STREET_LIGHT
- CREATE_STREET_LANTERN
- SET_INTERACT_DESIRE
- CREATE_NEW_FEATURE
- CREATE_BASE_WITH_ANGLE
- CREATE_BASE
- CREATE_BONFIRE
- CREATE_ARENA
- CREATE_WATERFALL
- CREATE_STREAM_POINT
- CREATE_STREAM
- BRUSH_SIZE
- CREATE_WEATHER_STORM
- CREATE_WEATHER_CLIMATE_WIND
- CREATE_WEATHER_CLIMATE_TEMP
- CREATE_WEATHER_CLIMATE_RAIN
- CREATE_WEATHER_CLIMATE
- CREATE_INFLUENCE_RING
- CREATE_NEW_BIG_FOREST
- CREATE_BIG_FOREST
- CREATE_FURNITURE
- TOWN_NEEDS_POS
- CREATE_AREA
- CREATE_FLOCK
- COUNTRY_CHANGE
- CREATE_SCAFFOLD
- CREATE_DEAD_TREE
- CREATE_MOBILESTATIC
- CREATE_MOBILE_STATIC
- CREATE_MOBILE_OBJECT
- CREATE_TOWN_TEMPORARY_POTS
- CREATE_POT
- CREATE_PITCH
- CREATE_FLOWERS
- CREATE_NAMED_FEATURE
- CREATE_FEATURE
- CREATE_TOWN_FISH_FARM
- CREATE_FISH_FARM
- CREATE_TOWN_FIELD
- CREATE_FIELD
- CREATE_PLANNED_TREE
- CREATE_NEW_TREE
- CREATE_TREE
- CREATE_FOREST
- CREATE_NEW_ANIMAL
- CREATE_ANIMAL
- CREATE_PLANNED_WORSHIP_SITE
- CREATE_WORSHIP_SITE
- CREATE_CREATURE_PEN
- CREATE_PLANNED_CITADEL
- CREATE_CITADEL
- CREATE_VILLAGER_POS
- CREATE_SPECIAL_TOWN_VILLAGER
- CREATE_TOWN_VILLAGER
- CREATE_VILLAGER
- CREATE_PLANNED_SPELL_ICON
- CREATE_SPELL_ICON
- CREATE_TOWN_CENTRE_SPELL_ICON
- CREATE_NEW_TOWN_SPELL
- CREATE_TOWN_SPELL
- CREATE_TOWN_CENTRE
- CREATE_PARTBUILT_EPIC_WONDER
- CREATE_PLANNED_EPIC_WONDER_IN_GROUP
- CREATE_PLANNED_EPIC_WONDER
- CREATE_EPIC_WONDER
- CREATE_PARTBUILT_EMBELLISHMENT
- CREATE_PLANNED_EMBELLISHMENT_IN_GROUP
- CREATE_PLANNED_EMBELLISHMENT
- CREATE_EMBELLISHMENT
- CREATE_PLANNED_BUILDING_IN_GROUP
- CREATE_PLANNED_BUILDING
- CREATE_BUILDING
- CREATE_PARTBUILT_ABODE
- CREATE_PLANNED_ABODE_IN_GROUP
- CREATE_PLANNED_ABODE
- CREATE_ABODE
- SET_TOWN_CONGREGATION_POS
- SET_TOWN_UNINHABITABLE
- SET_TOWN_BELIEF_CAP
- SET_TOWN_BELIEF
- CREATE_TOWN
- CREATE_PATH
Categories: Formats | Island | BWE