Formats:Textures
From PBnWModdingWIKI
Stored in DDS files. (Direct Draw Surface)
Example: data\landscape\egyptian\t_egyptian_ls_r02_dif.dds (Everything.stuff)
To open and/or edit these files you will need 3 things
- Photoshop
- A DDS handler/plugin (different ones depending on which GFX card you use, ATI or nVidia)
- nvidia = nVidia Developer Tools
- ATI = ATI Developer Tools
- ricky26's amazing program, to get at those DDS', obtained at BW2Files known as UnSTUFF.
--Honeymaid 1:08, 12 Oct 2005 (AZ MTN Time)
Oh, and just a little information. When you are saving them using the nvidia application (I don't know about ATI), you save them as 8:8:8:8, which is ARGB.
--HL2-SMG 4:01, 16 Oct 2005