Formats:Island:WALKXML
From PBnWModdingWIKI
[edit]
Location
.\Data\landscape\BW2\Land<n>_walk.xml where <n> = 1 ... 11
[edit]
Description
This file is used to store the navigation area on the map (where villagers and creatures can walk and where you can place down buildings). This map is automatically generated by the Tools:Island Editor using the NavRibbon tool.
[edit]
Format
<contourset ContourCount="2"> <Source editor="LandED" /> <contour ID="0" Sense="External" PointCount="8"> <Vert ID="0" x="1377.66" z="2156.48" /> <Vert ID="1" x="1349.26" z="2128.98" /> ... </contour> <contour ID="1" Sense="External" PointCount="113"> <Vert ID="0" x="1201.44" z="2053.85" /> ... </contour> </contourset>