BalancingConstants:Villagers:GameBalanceVillager

From PBnWModdingWIKI

This page is a stub. You can help us by expanding it.

Location

.\data\Balance\GameBalanceVillager.txt

Description

This file sets up the game's balancing constaints and values.

Format

 //Villager
 AZTEC_MALE	2000	0	1.8	1.8	4.5	150	150	200	8	25	6.2	32.258064516129	120	25	0	0	0	16	40	0.02	0.2	1.5	0.4

Villager Data: (In column order)

1. Sacrifice Value
2. Sacrifice Bonus When Pregnant (Female only)
3-5. Moving Speed
6-8. Resource Carrying Capacities
9-12. Mining Speed Values
13. Minutes To Age (to next level) 14. Drunk Time 15. Pregnancy Time 15-17. Pregnancy Chance 18. Time to Make Ground Muddy 19-20. Eating Rate 21. Starvation Level 22-23. Speed Mulitpliers

 //VillagerAge
 AZTEC_AGES	1	18	80	90	0	0	0.5	0.25	0.08	0.5	0.25	0.8	0.5	0.5	0.1	0.75

Villager Ages: (In column order)

1. Age at birth
2. Age of Maturity
3. Age of Retirement
4. Age of Death
5-8. Age Accelerators
7-12. Happiness Multipliers
13-14. House Capacity Modifiers

Rest unknown.

 //VillagerJobs
 NO_JOB	6	6	1	0.01	100	100	0	0	0.8

Quick tip: Do not set your retirement and death ages too high! a factor of 10 overpopulates your city rapidly (population can easily exceed 5000 in the first 800 'years', with retirement at 800)

Setting age of death very high(1000000)will make villagers age at 3-4 years per second!