BalancingConstants:Villagers:GameBalanceVillager
From PBnWModdingWIKI
Location
.\data\Balance\GameBalanceVillager.txt
Description
This file sets up the game's balancing constaints and values.
Format
//Villager AZTEC_MALE 2000 0 1.8 1.8 4.5 150 150 200 8 25 6.2 32.258064516129 120 25 0 0 0 16 40 0.02 0.2 1.5 0.4
Villager Data: (In column order)
1. Sacrifice Value
2. Sacrifice Bonus When Pregnant (Female only)
3-5. Moving Speed
6-8. Resource Carrying Capacities
9-12. Mining Speed Values
13. Minutes To Age (to next level)
14. Drunk Time
15. Pregnancy Time
15-17. Pregnancy Chance
18. Time to Make Ground Muddy
19-20. Eating Rate
21. Starvation Level
22-23. Speed Mulitpliers
//VillagerAge AZTEC_AGES 1 18 80 90 0 0 0.5 0.25 0.08 0.5 0.25 0.8 0.5 0.5 0.1 0.75
Villager Ages: (In column order)
1. Age at birth
2. Age of Maturity
3. Age of Retirement
4. Age of Death
5-8. Age Accelerators
7-12. Happiness Multipliers
13-14. House Capacity Modifiers
Rest unknown.
//VillagerJobs NO_JOB 6 6 1 0.01 100 100 0 0 0.8
Quick tip: Do not set your retirement and death ages too high! a factor of 10 overpopulates your city rapidly (population can easily exceed 5000 in the first 800 'years', with retirement at 800)
Setting age of death very high(1000000)will make villagers age at 3-4 years per second!
Categories: Formats | Other | Villagers